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April 22, 2013

Bughunt game demo

I've been learning Unity game programming the last few months by watching tutorials and working through the book: Unity 3 Blueprints - A Practical Guide to Indie Games Development.

I recently began experimenting with Node.js and decided to connect a Unity game to a Node.js server. The basic idea was that there would be a game server and a Unity game that would play in Unity's web player. The game could record high scores as a start towards the kinds of functionality that a game server might need.

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