Bughunt game demo
I've been learning Unity game programming the last few months by watching tutorials and working through the book: Unity 3 Blueprints - A Practical Guide to Indie Games Development.
I recently began experimenting with Node.js and decided to connect a Unity game to a Node.js server. The basic idea was that there would be a game server and a Unity game that would play in Unity's web player. The game could record high scores as a start towards the kinds of functionality that a game server might need.