Results tagged “FIRST LEGO League” from Lego Stormers
Another day at the tournament, and our last day!
If you missed reading about our first day, you can read about Istanbul Tournament Day 1.
It wasn't quite so early this morning, which was a nice change. The bus driver didn't know how to get to the tournament site. The first time we saw the venue, but it was across the river. The driver didn't just head for the nearest bridge, he turned around and went back to the first bridge. Then he tried to follow the river to get back to it. After asking directions a few times, driving up small, winding roads that may never have seen a tour bus before, we finally got back to the venue. Then the driver missed the turn for the entrance. He went up a ways, turned around and then finally got us to the tournament. It was a good thing we started out early!
At 9:30, the kids had the project interview. The skit went well, and the judges seemed to enjoy it and they asked some good questions. One of the judges really thought the kids should patent their idea for an innovative solution.
After that, they had some time at the practice table. We never did find our downloading cable, so we borrowed one from another team. Michael had been talking with the guitar player from Team Integra (Turkey), so he asked if he could borrow their cable. They worked on the programs, mostly adjusting turns and light sensor check points.

Their second robot run was at 10:45. It went better, but still only 240 points.
One consolation is that lots of teams were having trouble with the light sensors. There were a large number of teams who had scored 400 at the their tournaments, but their robots were scoring under 150. The shadows on the tables were terrible. In the practice area, there were skylights running the length of the room. Every time the sun came out, it completely changed where the shadows fell and it was nothing like the actual tournament tables.
In the tournament room, the light was all stage lighting with a series of overhead spots. The bridge managed to cast three shadows on the table, one to the one to the east, one to the west and a third one under the bridge.
There were letting teams test on the actual competition tables. But each team only got 2 minutes. Basically, you could identify the first point when the light sensor didn't work, but that was about it. And, of course, the spot lighting caused different shadows on every table.
Some teams did have robots that were working successfully. About 4-5 teams had scored 400 points by the end of the second round. During the coaches' meeting, it seemed like about half the coaches thought their teams would be scoring 400 points!
One of the most interesting was the team from Singapore. They had very, very large attachments. There were about 5-6 different items, each one was almost the size of base. Each one used a variety of different mechanisms. For example, one had a long arm that reached out behind the truck. When it hit the far side of the table, it knocked loose an extension that fell at a right angle. Then they used gears to draw the extension closed to the arm, collecting the four loops around the horseshoe. The robot and most of the attachment were still in base, so the could just pick up everything and move the loops to base by hand.
Another team had an interesting idea where they went straight down the table, then shot the cannon to the left to down the access marker at the far end of the table.
It was interesting to see all the different ways the teams solved the challenge.
Today felt much different at the tournament. By lunch time, the interviews were all over, and all the teams only had one robot run left. Everyone was more relaxed and the the teams had more time to talk, play and make music together. The team across from us was Integra. They had everything from guitars to drums and started playing music. Kids from all different teams would wander over and sit-in for a couple of songs and then wander off. Lots of kids just gathered around to listen. You would never know they were all competing against each other in a robot tournament!
Our team was very excited about their final run which was right after lunch.

The first 20 seconds went fine, then something went wrong and the robot got stuck by the ramp. They had to rescue it and decide if they should re-run the robot, or just move on. They decided to move on to Fling, but a chunk of time had been used up. Fling worked perfectly and they started Access. All their changes paid off and the robot turned perfectly and went right under the bridge. Circuit got over the dynamometer and knocked down the first access marker, and then time ran out.
The team was disappointed that the robot hadn't scored higher.
We headed back to our pit area, and there was a volunteer waiting for us. We had a call back for the research project!
It was the first time any of our teams had ever received a call back so we had no idea what to expect. But it was a good sign that the judges wanted to see the team again. Given the level of competition at World events, it's fantastic to even get a call back.
The kids quickly got all their props together, changed into their costumes and headed back to the project room. For the first round of evaluations, there were 3 different rooms with 4 judges in each. For the call back, all 12 judges were in the room. The skit went well, and the judges asked a few questions, but not really a lot which was a bit of surprise.
Now there was only waiting. It was about 2:30 and the finals were scheduled for 4pm. The kids went outside and started a game of Capture the flag.
For the Closing Ceremonies, they had all the teams line-up and introduced the teams as they entered similar to Open Ceremonies.
The finals were fun to watch, but even here there were teams having problems. One of the top teams in the tournament only scored 85 in the quarter final. All four teams that made it to the semi-finals had 400 points. They had talked about how they would handle ties but it wasn't need. In the final round, one team scored 365 and the other team scored 370! The team with the highest score was Integra from Turkey.
For each of the awards, they announced the top three teams that were considered, and then announced who won. Circuit Stormers were nominated for the Against all Odds, and Most Creative Presentation. Unfortunately, we aren't bringing home a trophy, but we all have some wonderful memories.

The team got to meet other teams from around the World, see lots of new ideas, and have the experience of a big tournament.
I asked the kids what was their favourite thing at the tournament. The answers included the noise, the Technical Interview, the lunch, and being nominated for two awards.
When asked what they would do differently, general consensus was to bring noise makers. Some teams were very effective at getting lots of attention to their team using everything from stomping with wooden clogs to blowing whistles.
Another idea was to be more prepared for different conditions, like the lighting.
They all had a great time!
Read about Istanbul Tournament Day 1.
See video and pictures on the Smart Moves Istanbul website.
The Circuit Stormers are the 2009/10 British Columbia
FIRST LEGO League Provincial Champions!
Helen Leslie, Duncan Silversides
Liam Donaldson, Michael Furmek
Teams that win a Championship Tournament are qualified to compete at a World Event. For 2010, there are three championship events being held around the world (Istanbul, Atlanta, and Taiwan).
The Circuit Stormers have been invited to compete at the European event in Istanbul Turkey in June 2010!
The Circuit Stormers raised over $11,000 to help pay the costs for the team to compete at the European event in Istanbul Turkey in June 2010!
FIRST Lego League (FLL) is an international program for kids from 9-14 years old. It is a partnership between FIRST and LEGO.
FIRST LEGO League teams investigate, strategize, design, build, program and test robots to complete missions related to the topic chosen for the year.
The team members search the web, talk to scientists, visit the library, and develop a compelling research presentation which relates to a problem or opportunity facing the world today.
Once they have their robot and presentation ready, they compete with other teams in a high energy, sports-like tournament. They work together to learn how to solve challenges while having fun.
The 2009 theme is Smart Moves: Can FLL teams transform the way we look at transportation? The key to the challenge is accessing people, places, goods and services in the safest, most efficient way possible. In this
journey, teams will consider many modes of transportation beyond their daily
routine and streamline their options by making smart moves.
Each year, the team chooses a new name to reflect this year's challenge. Find out more about our past teams.
In the fall 2009, the Circuit Stormers entered the Smart Moves competition. The Vancouver Island Regional Tournament was held on November 28, 2009 in Duncan BC. The team placed first for Robot Performance and was invited to the Provincial Tournament that would be held at BCIT on Jan. 9, 2010.
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In the fall of 2008, the Weather Stormers entered the FLL Climate Connections. The Vancouver Island Regional Tournament was held on November 29, 2008. The team qualified for the provincial tournament held in Surrey in January 2009.
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Power Stormers In the fall of 2007, the Power Stormers entered the 2007 FLL challenge Power Puzzle. At the Victoria Tournament, the Power Stormers won first place in technical design. They were invited to the British Colombia Championship Tournament in Vancouver on January 12, 2007.
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Nano Stormers Our first FLL team was created by a group of home learners in 2006. They competed in the FLL 2006 challenge on Nanotechnology. Their team was the Nano Stormers. They had a great time at the British Columbia Provincial Tournament and were delighted with their first place finish in teamwork.
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These FIRST LEGO League teams are part of the Victoria Robotics Club.


